

Bit 3 treats one sided caulk bounded voids as solid. Bit 2 treats reverse one sided caulk bounded voids as solid.

Should match extents setup in player anim script."īg_blendTimeOverride,0圆B9A5DCB,CB 5D 9A 6B,"Force all player animations to have this blendtime"īg_bobcycleResetThreshold,0x4984EA08,08 EA 84 49,"The difference between the new and old bob cycle before we treat as if the server reset its bob cycle."īg_bulletPenetrationTreatVoidsAsSolid,0xC35ADF8,F8 AD 35 xC,"Bit 1 treats caulk bounded voids as solid. 0 is off."ĪllowTaskManagerRSU,0xF8A48826,26 88 A4 F8,""Īmd_useShaderExtension,0x5C8A5A81,81 5A 8A 5C,"use read first lane"ĪutoExecDemoConfig,0圎AF9E0A0,A0 E0 F9 EA,"Disable some on screen UI for demo purposes by running the demo config file."īehaviorTrackerVersionNumber,0xA495EB2C,2C EB 95 A4,"Version number for the behavior tracker"īg_aimSpreadMoveSpeedThreshold,0x1F46370E,0E 37 46 1F,"When player is moving faster than this speed, the aim spread will increase"īg_anim_blend_turn_speed_max,0x79DD6A15,15 6A DD 79,"Blend turn speed clamp.

0 is off."ĪllowHost_matchesPlayedRatio,0x5DA5A526,26 A5 A5 5D,"Required match completion/played ratio. UI_enabled,0x3DCBE2D1,D1 E2 CB 3D,"Enables LUI"Īctors_walkable,0xF4DAC541,41 C5 DA F4,"Players can walk on AI without sliding off"ĪddMapPackFlagsUserInfo,0x2DF7CB71,71 CB F7 2D,"Send availableMappackFlags out with the User info."ĪdsZeroSpread,0x9C75F582,82 F5 75 9C,"Immediately zero spreadAmount when fully ADS"ĪllClientDvarsEnabled,0xBFA02692,92 26 A0 BF,"Allow host to set all client dvars"Īll_players_are_connected,0x381E2656,56 26 1E 38,""ĪllowHost_matchesHostedRatio,0xB6D6518E,8E 51 D6 B6,"Required match completion/hosted ratio.
